Issues found in current buildd logs for godot:
- W compiler-flags-hidden 3523 (of 3523) hidden (arm64, armel, armhf, i386, ppc64el, s390x)
- W compiler-flags-hidden 3707 (of 3707) hidden (amd64)
Scanned logs (date is the date the log was generated, not the date it was scanned):
- amd64 3.5.2-stable-2+b2 2024-03-09 19:40
- arm64 3.5.2-stable-2+b2 2024-03-10 02:24
- armel 3.5.2-stable-2+b2 2024-03-22 11:26
- armhf 3.5.2-stable-2+b2 2024-03-22 02:14
- i386 3.5.2-stable-2+b2 2024-03-10 10:19
- ppc64el 3.5.2-stable-2+b2 2024-03-09 16:54
- s390x 3.5.2-stable-2+b2 2024-03-11 13:58