Package: tads2-mode Binary: tads2-mode Version: 1.2-2 Priority: optional Section: editors Maintainer: Daniel Schepler Build-Depends-Indep: debhelper (>> 4.0.0) Architecture: all Standards-Version: 3.5.10 Format: 1.0 Directory: pool/main/t/tads2-mode Files: f27fec78334d284514f247e5d048d9d3 577 tads2-mode_1.2-2.dsc e11061d4fff6f0ebcf11eb3eac673715 13599 tads2-mode_1.2.orig.tar.gz c1417e55f29ee00b98ce7a0ad4eb6deb 3104 tads2-mode_1.2-2.diff.gz Package: tads2-mode Priority: optional Section: editors Installed-Size: 89 Maintainer: Daniel Schepler Architecture: all Version: 1.2-2 Depends: emacsen-common Suggests: tads-dev Filename: pool/main/t/tads2-mode/tads2-mode_1.2-2_all.deb Size: 17082 MD5sum: 455a8dc016110f542b3c593595c78260 SHA1: c8d79ddb8241a67a7963bfc04c164cabca566a3a SHA256: 0e5ec4a66ac84ce0c530fad50d8936ffb36701d3ae8489df7716e913e69309fe Description: Emacs mode for editing TADS code This package provides an (X)Emacs mode which makes it easier to edit source code for TADS games. TADS implements a programming language especially designed for writing text adventures; interpreters for the resulting byte-code are available for most operating systems (including Debian GNU/Linux, in the tadsr package). Tag: game::adventure, implemented-in::lisp, role::plugin, suite::emacs, use::editing