widelands (1:21-1)
[PTS] [DDPO]
OK: VCS matches the version in the archive
- Git: https://salsa.debian.org/games-team/widelands.git
-
- Branch: master
- Path: debian/changelog
- Browser: https://salsa.debian.org/games-team/widelands
- Last scan: 2021-01-17 18:11:05+00
- Next scan: 2021-01-23 01:47:00+00
- CI pipeline status: failed
- Debian changelog in Git:
widelands (1:21-1) unstable; urgency=medium
* New upstream release. Many new features and bugfixes, including:
- A much stronger AI
- New “Peaceful Mode” and several new starting conditions
- Better UI for game speed, map scrolling, and building windows properties
- New hotkeys
- Re-added quick navigation with ‘,’ and ‘.’
- Partly redesigned and modernized user interface
- Allow the player to choose the soldiers to send in the attack box
- New planning-ahead ship scheduling algorithm
- Ferries carry wares over waterways
- Improved display of work areas
- Changing settings for buildings in the constructionsite
- Spritesheets and mipmaps provide high-quality graphics when zooming in
- Numerous fixes and improvements to the tutorials and scenarios
- New editor tool to resize the map
- Lots and lots of balancing tweaks to all tribes
- Extensive behind-the-scenes source code cleanup and refactoring
- Support for Big Endian architectures
- Fully translated to Catalan, Danish, Dutch, Finnish, French,
Scottish Gaelic, German, Low German, and Spanish, and the translations
for 9 other languages are more than 2/3 complete.
* Disable the patches relative to cmake+SDL: upstream fixed the issue.
* Use the upstream manpage, .desktop and appdata.xml now that they exist.
* Bump dh-compat to 13.
-- Martin Quinson <mquinson@debian.org> Sun, 26 Jul 2020 01:06:38 +0200
- This branch is even with tag debian/1%21-1